I don't know if anyone has made this, anyway. 
visitplug.zip (Size: 2.08 KB / Downloads: 189)

visitplug.zip (Size: 2.08 KB / Downloads: 189)
Code:
using System.Text;
using Addon;
using System.IO;
namespace visitplug
{
public class visitplug : CPlugin
{
public override void OnServerLoad()
{
try
{
Directory.CreateDirectory(@"Visits");
ServerPrint("Visit Plugin V1.0 Loaded -- SShattered");
}
catch (Exception ex)
{
ServerPrint("Visit Plugin V1.0 Loaded -- SShattered");
}
}
public override void OnPlayerConnect(ServerClient Client)
{
if (File.Exists(@"Visits\" + Client.XUID + ".txt"))
{
string counts = File.ReadAllText(@"Visits\" + Client.XUID + ".txt");
double count = Convert.ToDouble(counts);
double newcc = count + 1;
string newcount = Convert.ToString(newcc);
File.WriteAllText(@"Visits\" + Client.XUID + ".txt", newcount);
ServerSay("Welcome Player ^2" + Client.Name + " ^7to the Server", true);
ServerSay("He has played ^1" + counts + " ^7times", true);
}
else
{
File.WriteAllText(@"Visits\" + Client.XUID + ".txt", "1");
ServerSay("Welcome Player ^2" + Client.Name + " ^7to the Server", true);
}
}
}
}



