Release Random Functions 1.1
#21
(01-30-2012, 13:51)zxz0O0 Wrote:
Code:
SayAllandPing(text) { self sayall("text"); //<--- here without quotes self pingplayer(); } FlashingText(xpos,ypos,size,period,text) { flash = self createFontString("default",size); flash setPoint("","",xpos,ypos); flash setText("text"); //<--- Without quotes flash.sort = -10; flash.color = (randomFloat(1),randomFloat(1),randomFloat(1)); t = 0; for(;;) { if(flash.alpha<.01 ) { flash.color = (randomFloat(1),randomFloat(1),randomFloat(1)); } flash.alpha = (cos(360*t/period)+1)/2; t += 0.05; wait 0.05; } }
Should be text without the quotes

Yes. I thought I had edited them before, Huh
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#22
how it works?
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#23
(04-20-2013, 10:07)CheGuevara Wrote: how it works?

Its some useful functions ready to use in your mods
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