Release InfectedRestarter V7 by pieter
#1
All credits go to @pieter
Not me. Rep him.

Update! (V7)
New version!

- Removed use of threading (Causes crashes)
- Removed use of sleep (Was a dirty sollution)
- No longer triggers if the disconnected player is not a zombie (Optimization)
- waits 45 seconds after mapchange before it can be triggerred (Removes annoyance)
- uses addonframe now! (new shit! woohoo!)
- no longer logs debug-crap to your console (I hate spam!)

(Source Code) v7 (By: Pieter) (Click to View)
If you use, and enjoy this Plugin, please Awesome +rep [Image: postbit_reputation.gif] me! Fuck yea!
(Download here) (V7) (Click to View)



Attached Files
.zip   InfectedRestarter_v7.zip (Size: 3.07 KB / Downloads: 273)

#2
Nice plugin, I will see if I can test.

#3
your a star ty.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]


#4
Thank you,
Thank you
you help me really. Happy cry

#5
Thanks man, i test it! Big Grin

#6
Thats great. Hope it work! Thanks

#7
Did it work? lol.

#8
Did not work Sad I put it in my plugins and none of my other plugins loaded and I took it out and all of my other plugins worked again...broke my other plugins :/

#9
(03-15-2012, 00:27)JariZ Wrote: Did it work? lol.

not been able to test due to ftp and control panel down due to moving servers.

Is this just for initial infected leaves then restart, as i don't really want it to be a restart if there is at least 1 infected, irrespective if he was original infected or not.

[Image: b_560_95_1.png]


[Image: b_560_95_1.png]


#10
1 I've already found a bug. (Thread doesn't run in a loop) so I will fix that in a few hours
2 will check if it breaks mine as well



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