Infected Stuff is semi broken
#1
Okay so I have this function:
Code:
updateTeamScores() { game["teamScores"]["axis"] = getNumInfected(); maps\mp\gametypes\_globallogic_score::_setTeamScore( "axis", getNumInfected() ); game["teamScores"]["allies"] = getNumSurvivors(); maps\mp\gametypes\_globallogic_score::_setTeamScore( "allies", getNumSurvivors() ); }
It updates the score to what the teams are at, it works but it doesn't work at the same time.
As in the score is at like 109 (9 players + 1 kill). I don't understand what's with it, is there a way to "remove" the score from going up?

[Image: bvr.png]

Also I'm getting this script error now after a round: [Image: 0fk.png]
Do not take life too seriously. You will never get out of it alive.
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#2
Alright this can be moved to Archive I fixed the problem :3
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#3
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