Help Real noClip (Lost4468) not working ?
#1
The "Real noClip" made by Lost4468 isnt working for me... :
Code:
noclip() { self endon("death"); if(isdefined(self.newufo)) self.newufo delete(); self.newufo = spawn("script_origin", self.origin); for(self.UfoOn=0;;) { if(self actionslotonebuttonpressed()) { self.UfoOn = !self.UfoOn; self.newufo.origin = self.origin; self linkto(self.newufo); self Enableinvulnerability(); if(!self.UfoOn) { self unlink(); self DisableInvulnerability(); } wait 0.5; } if(self.UfoOn && self fragbuttonpressed()) self.newufo.origin+=anglestoforward(self getPlayerAngles())*30; wait 0.05; } }

If i press X (actionslotonebuttonpressed) i'll get freeze and when i press it again i get unfreezed... Any 1 knows how to fix it ?
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#2
Its patched. Thats why this isnt working for you.
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#3
and for all of us...

maeby after radiant relase trollarc will give us back
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#4
(06-29-2011, 19:58)GOVNO12 Wrote: Its patched. Thats why this isnt working for you.

Bullshit, the code is just shitty that's all.
[Image: 1fxsnb.jpg]
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#5
Just whitelist noclip in your mod and it works like normal doing /noclip in console.
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#6
Load whatever mod you want, devmap map and type /noclip
[Image: lQDUjba.jpg]
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#7
Alright.
Just wanted to have the weapon and stuff shown while in noclip... But ok thanks anyway!
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#8
(06-29-2011, 20:30)prisma Wrote: Alright.
Just wanted to have the weapon and stuff shown while in noclip... But ok thanks anyway!

press x and then press the frag button... i used this function in my mod and it's working perfectly!
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