Help Can you get rid of the knife?Also how to make the balistic knife a two stab kill?
#1
TitleAngel
Reply

#2
(06-30-2011, 07:50)clxyeah Wrote: TitleAngel

Make someone have more hp = two stab kill.
Reply

#3
Code:
self takeWeapon( "knife_mp" );

This should remove the knife completely.
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#4
(06-30-2011, 09:29)surtek Wrote:
(06-30-2011, 07:50)clxyeah Wrote: TitleAngel

Make someone have more hp = two stab kill.
How would i do that?
Reply

#5
setDvar( "scr_player_maxhealth", "200" );


change it to 200 to w/e, 100 is standard.
Reply

#6
open _callbacksetup.gsc and search for this:

Code:
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset) { self endon("disconnect"); [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset); }

replace it with this:

Code:
CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset) { self endon("disconnect"); if( sMeansOfDeath == "mod_melee" ) iDamage = iDamage/2; [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, timeOffset); }

now Knife damage will be half

iDamage = iDamage/10 will make it 0.1 times as big so if the damage is 100 normally then it would be 10
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#7
self.health = 200;
self. maxhealth = 200;
Add it to your mod
[Image: lQDUjba.jpg]
Reply

#8
(06-30-2011, 12:12)OrangePL Wrote: self.health = 200;
self. maxhealth = 200;
Add it to your mod

The problem with this is that it will make someone harder to kill even with guns.
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#9
Thanks iaegle so how do I do that change damage for weapons would it be mod_name of weapon?
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Help Sentry Gun kill = Player kill Snake 8 8,252 11-07-2013, 13:41
Last Post: Nekochan
  Make area detect. flag Teleport lewisbibo 4 6,733 10-12-2013, 18:10
Last Post: EnVi Sweden Rocks
Wink Make Platforme lewisbibo 5 7,044 10-08-2013, 14:35
Last Post: 8q4s8
  Make obj MW3.by lewisbibo lewisbibo 3 5,000 10-05-2013, 20:16
Last Post: Nekochan
  Make obj MW3.by lewisbibo lewisbibo 0 3,288 10-03-2013, 20:19
Last Post: lewisbibo
  !kill Plugin Hallla 1 3,503 09-07-2013, 22:30
Last Post: axel-le-meilleur
  Help need help?how to make plugins code hXnarutoXone 12 11,744 09-01-2013, 18:30
Last Post: Bandarigoda123
  Help About kill cam Howl3r 3 3,872 08-03-2013, 03:57
Last Post: Howl3r
  Help Make ac130 shoot custom bullets Ra3shed 0 3,651 07-23-2013, 13:02
Last Post: Ra3shed
  Melee knife removal kerm007 2 4,191 07-21-2013, 17:45
Last Post: kerm007

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2026 Melroy van den Berg.