GSC Timers
#11
I used this timer in OMA zombies, it has sounds and you can configure some stuff easily with it.

Code:
level.counter = createServerFontString( "default", 2, "allies" ); level.counter setPoint( "", "", 0, -190 ); level.counter.color = ( 1, 1, 1 ); level.counter.glowcolor = ( 1, 0, 0 ); level.counter.glowalpha = 1; level.ctime = 30; //Number of seconds for ( i = level.ctime; i > 0; i -- ) { level.counter setText( "Zombies coming in: " + i ); if ( i < 11 ) foreach ( player in level.players ) player playSound( "ui_mp_timer_countdown" ); wait 1; } level.counter destroy();

Another way to make one is this one:

Code:
self.timer = self createTimer( "default", 4 ); self.timer SetTimer( 10 ); wait 10; self.timer destroy( );
Reply



Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2026 Melroy van den Berg.