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Full Version: ProMod v3.2 pub + war (NEW!)
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Hey guys,

this (my) ProMod version 3.2 Pub is especially made for Public servers where you dont need Strat time, Ready-up period and things like that.
So it is not meant to be for clanwars and competitive matches like promodfinal108 is. Even though you still could use it for those of course.
EDIT: Feel free to use 3.2-war for comp matches now. Wink
I decided to release this version which should work fine in all gamemodes because i still see some servers which use the old and buggy ProModv1.00. :shock:
//Doesnt fit for v3.2_war:
It has all the features that promodfinal106 has apart from the "competitive things" like Strat-Time and Ready-Ups, matchmode dvars and so on. But in this version i did some fixes to the menu and other stuff so this mod should be (hopefully) nearly completely bug-free.

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http://www.aiwpromod.de


List of features: (not all)

Gameplay
- awp-fix: auto zoom-out for sniper after shot
- no-sway fix: you dont have to hold breath with sniper
- Knife automelee and lunge removed
- max Ammo for primary and secondary weapon
- rebalanced weapon damage for intervention and pistols
- equipment: frag and flash or smoke
- perks: steady aim for sniper, stopping power for most weapons, others disabled
- deathstreaks: disabled

Sounds and music
- most of the ambient noise removed
- leader dialog removed from the game
- music has been removed from the game

Weapons:
Assault: ak47, scar-h, tar21, acr, m16, famas, fal, m4a, fn2000
Spec OPs: ump45, vector, mp5k, uzi
Demolitions: spas12, m1014, ranger, model1887
Sniper: Intervention (no silencer possible)
Secondary (pistols): Deagle, Gold Deagle, Magnum, USP, M9

Attachements: nothing or silencer

Visuals and FPS
- maps have ambient particles and smoke removed
- fov80
- fov_scale 1.125
- fog reduced
- desaturation removed
- dynamic lighting disabled
- Shadows disabled
- overall improved fps

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Special features:
- class saving in SnD
- bomb is droppable by pressing 4 (default) (actionslot +1),
- weapon menu by pressing 5 (default) (actionslot +2),
- alive counter in SnD and SAB
- knife round in SnD possible (First round knife only, you get gold deagle with no ammo)
- sniper limitation in SnD possible


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People i would like to thank and give credit to:

tehwhynot, P.Ness, ScareD, Zalew, iNuke, dekart811, lmaobox, iAegle and the cod4 Promodlive dev Team

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Are you sure you made this? Huh I remember seeing this mod on aIW and was made by @banz
(01-29-2012 11:22)Yamato Wrote: [ -> ]Are you sure you made this? Huh I remember seeing this mod on aIW and was made by @banz

me 2 i am 99.8 porcent sure that i alreadyt seen it, so dont forget the credits Tongue
perhaps he is using an alias and is one of the creators?
(01-30-2012 12:34)d0h! Wrote: [ -> ]perhaps he is using an alias and is one of the creators?

I thought that creator was: @banz and @iAegle Confused
dunno
(01-30-2012 14:39)Yamato Wrote: [ -> ]
(01-30-2012 12:34)d0h! Wrote: [ -> ]perhaps he is using an alias and is one of the creators?

I thought that creator was: @banz and @iAegle Confused

Nah I only made the menu, @banz made the actuall mod. The rest of the credits is just for pieces of code I think.
(01-30-2012 16:08)iAegle Wrote: [ -> ]
(01-30-2012 14:39)Yamato Wrote: [ -> ]
(01-30-2012 12:34)d0h! Wrote: [ -> ]perhaps he is using an alias and is one of the creators?

I thought that creator was: @banz and @iAegle Confused

Nah I only made the menu, @banz made the actuall mod. The rest of the credits is just for pieces of code I think.

Except @banz everyone is in here:

im confused on how you use this stuff o_o
(01-30-2012 18:49)ArcanaEX Wrote: [ -> ]im confused on how you use this stuff o_o
First of all @iAegle and @Yamato are right.

No wonder that you are confused how to use it.... OP has copied over my thread form alteriw.net but forgot the whole instruction part (i guess he was to lazy to do it since there is a lot of stuff in spoilers...) and some files. Undecided
Well, i could sent OP the text with spoilers but i can't look it up at the moment since aIW servers are down.
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