Oh and even more interesting thing, it wasn't ripped because actually the virtual machine was used on every cod game, it was just that the game compiled the gsc into bytecode when it was loading a gsc, now black ops 2 doesnt do that, they're already pre-compiled
The code highlighted bytes are the GSC VirtualMachine bytecodes. It's too bad that now the hard part comes, lol. By the way, cod4 also uses that byte code, try to find VM_Execute.