Bloodfocus
(Average Joe)
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Registration Date: 02-29-2012
Date of Birth: Not Specified
Local Time: 05-18-2013 at 10:32
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Bloodfocus's Forum Info
Joined: 02-29-2012
Last Visit: 12-28-2012 19:51
Total Posts: 71 (0.16 posts per day | 0.07 percent of total posts)
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Time Spent Online: 2 Weeks, 4 Days, 7 Hours, 43 Minutes, 37 Seconds
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Points: 1,063.90
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User Comments

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 Yamato (06-18-2012 at 18:44)
Tutorial con la explicación del comando:

http://www.itsmods.com/forum/Thread-Tuto...hings.html

Código que incluye el comando:

http://www.itsmods.com/forum/Thread-Rele...-Trap.html
 Yamato (06-18-2012 at 18:27)
Es usar un "Radiusdamage" donde el objeto.
 Yamato (06-17-2012 at 10:33)
Bloodfocus, Try this:

Code:
FireRocket()
{
    targets = GetTargetList();
    targetsInReticle = [];
    foreach ( target in targets )
    {
        if ( !isDefined( target ) )
            continue;
        if ( bulletTracePassed( self.origin, target.origin, false, self ) )
            targetsInReticle[targetsInReticle.size] = target;
    }
    sortedTargets = SortByDistance( targetsInReticle, self.origin );
    self.stingerTarget = sortedTargets[0];
    rocket = MagicBullet( "stinger_mp", self.origin, self.stingerTarget.origin, self );
    rocket Missile_SetTargetEnt( self.stingerTarget );
    rocket Missile_SetFlightmodeDirect();
}

GetTargetList()
{
    targets = [];
    if ( level.teamBased )
    {
        if ( IsDefined( level.chopper ) && ( level.chopper.team != self.team || level.chopper.owner == self ) )
            targets[targets.size] = level.chopper;
        if ( isDefined( level.ac130player ) && level.ac130player.team != self.team )
            targets[targets.size] = level.ac130.planemodel;
        if ( isDefined( level.harriers) )
        {
            foreach( harrier in level.harriers )
            {
                if ( isDefined( harrier ) && ( harrier.team != self.team || ( isDefined( harrier.owner ) && harrier.owner == self ) ) )
                    targets[targets.size] = harrier;
            }
        }
        if ( level.UAVModels[level.otherTeam[self.team]].size )
        {
            foreach ( UAV in level.UAVModels[level.otherTeam[self.team]] )
                targets[targets.size] = UAV;
        }
        if ( isDefined( level.littleBird ) )
        {
            foreach ( bird in level.littleBird )
            {
                if ( !isDefined( bird ) )
                    continue;
                if ( self.team != bird.owner.team || self == bird.owner )
                    targets[targets.size] = bird;
            }
        }
    }
    else
    {
        if ( IsDefined( level.chopper ) && ( level.chopper.owner != self ) ) ///check for teams
            targets[targets.size] = level.chopper;
        if ( isDefined( level.ac130player ) )
            targets[targets.size] = level.ac130.planemodel;
        if ( isDefined( level.harriers) )
        {
            foreach( harrier in level.harriers )
            {
                if ( isDefined( harrier ) )
                    targets[targets.size] = harrier;
            }
        }
        if ( level.UAVModels.size )
        {
            foreach ( ownerGuid, UAV in level.UAVModels )
            {
                if ( isDefined( UAV.owner ) && UAV.owner == self )
                    continue;
                targets[targets.size] = UAV;
            }
        }
    }
    return targets;
}

I hope it works, I cant test it so I cant make it properly Confused
 AZUMIKKEL (06-16-2012 at 23:43)
Bloodfocus, I have no idea what your code does or is supposed to do, or what the problem is, and I don't have the time or intents of trying to figure it out.
 Yamato (05-28-2012 at 07:11)
Bloodfocus, No creo que haya ninguna, me refiero a una completa.
 iPaddie (05-24-2012 at 16:39)
No, sorry mate, i dont know it
Im only texture modder ;D
 Yamato (05-23-2012 at 20:22)
Bloodfocus, I am too lazy to search for it Tongue It is in some .gsc file.
 Pozzuh (05-23-2012 at 20:06)
no
 Yamato (04-26-2012 at 15:59)
Code:
CreateSlider( "Second Slide", FixString( "This is Powerpoint test by Yamato from itsmods, I hope you like this project, is a new mod concept based on microsoft office powerpoint, it works with slides and effects." ), "weapon_onemanarmy", 120, 60, "weapon_onemanarmy", 120, 60, ( 1, 0, 0), ( 1, 0.5, 0 ) );
 Yamato (04-26-2012 at 15:57)
Bloodfocus, ¿No puse un ejemplo en la publicación del código?
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