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was messing around with Ops and modloader
03-13-2011, 21:38
Post: #1
was messing around with Ops and modloader
was bored lol and.....

http://i55.tinypic.com/2cxbzht.png

I was surprised it loaded 2.5GB of FF files
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Words cannot define my hatred towards the atrocious thing that is school.
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03-13-2011, 21:44
Post: #2
RE: was messing around with Ops and modloader
Que?

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03-13-2011, 21:48
Post: #3
RE: was messing around with Ops and modloader
(03-13-2011 21:44)SuperNovaAO Wrote:  Que?

I took all of the files from English and Common from black ops and put them into the Mods/ directory of modloader, then loaded Ops MP with modloader.

'/devmap zombie_pentagon' in the console and then it crashed halfway loading lol

pretty useless although

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03-13-2011, 21:49 (This post was last modified: 03-13-2011 21:50 by d0h!.)
Post: #4
RE: was messing around with Ops and modloader
wtf
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03-13-2011, 22:10
Post: #5
RE: was messing around with Ops and modloader
wtfff
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03-13-2011, 23:24
Post: #6
RE: was messing around with Ops and modloader
Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa​aat?
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03-14-2011, 00:15
Post: #7
RE: was messing around with Ops and modloader
WAIT, THIS WORKS WOULD'VE WORKED?

Atm the modloader is limited to ~1GB ram by coding.

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03-14-2011, 00:17
Post: #8
RE: was messing around with Ops and modloader
Is it only 1GB cause some people dont have more than 512MB of it?
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03-14-2011, 00:24
Post: #9
RE: was messing around with Ops and modloader
(03-14-2011 00:17)Bloopbloop Wrote:  Is it only 1GB cause some people dont have more than 512MB of it?

It is because I coded this the minutes the game came out and it was all about speed instead of execution speed.
Loading a 1GB file with this compiler takes 2 lines of code.

Making it available RAM and size independent takes way more (thanks to the way the game loads the file).

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03-14-2011, 07:00
Post: #10
RE: was messing around with Ops and modloader
oh my gawd, this would be my return to the game if this is possible!!!
need multiplayer zombies !
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