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the big show-what-you're-working-on thread
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Post: #111
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RE: the big show-what-you're-working-on thread
(05-02-2012 18:44)JariZ Wrote: @Nukem HUD modding is really gonna happen? No he photoshopped it as a birthday ... ![]() 19:45 - Pozzuh: Is it real? 19:45 - Nukem (2): possibly 19:45 - Nukem (2): why 19:45 - Pozzuh: ?? 19:46 - Pozzuh: is it real?? 19:46 - Nukem (2): no edit: this is obviously fake if you have't figured that out.. inb4 @zxz0O0 edit 2: THIS referring to THIS post, holy shit @zxz0O0 is stupid
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The following 1 user says Thank You to Pozzuh for this post:JariZ (05-02-2012) |
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Post: #112
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RE: the big show-what-you're-working-on thread
new header for site
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The following 6 users say Thank You to JoSchaap for this post:AZUMIKKEL (05-03-2012), G-Man (05-03-2012), hussi (05-03-2012), OrangePL (05-11-2012), Rendflex (05-03-2012), SailorMoon (05-03-2012) |
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Post: #113
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RE: the big show-what-you're-working-on thread
ItsPlugins*
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Post: #114
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RE: the big show-what-you're-working-on thread
ok there i fixed it
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Post: #115
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RE: the big show-what-you're-working-on thread
Go, register that domain. It will be as popular as youmods.com and bf3modding.com combined.
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The following 1 user says Thank You to SuperNovaAO for this post:surtek (05-03-2012) |
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Post: #116
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RE: the big show-what-you're-working-on thread
It's funny because I said bf3 modding was never going to happen, and @JariZ was all like, "Dice is so nice, they will give tools".
Edit: Yes, this is an "I told you so". ![]() |
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The following 2 users say Thank You to Pozzuh for this post:G-Man (05-03-2012), Yamato (05-03-2012) |
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Post: #117
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RE: the big show-what-you're-working-on thread
Currently i'm doing "postx engine" for 1ST person rpg games, lol. HUD Is empty, because i'm coding hud file syntax for my engine right now ( Like cod4/bo, i.e easier to make hud icon/text ). Textures looks very bad cz they're used for test. I have made some libraries in c++ ( @Tomsen1410 , yea that is cool
) for scriptengine, etc...![]() i made my console in C# for my engine, now i'm happy ![]() ![]() Also i made main engine files, they're like .gsc, but syntax is different. Example: Code: script myTest( game.player )Steam: jaydi2112
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The following 2 users say Thank You to SailorMoon for this post:G-Man (05-03-2012), Rendflex (05-04-2012) |
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Post: #118
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RE: the big show-what-you're-working-on thread
I can't believe I'm about to say this .. (
)Looks good @JayDi
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Post: #119
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RE: the big show-what-you're-working-on thread
lots of similarities to COD (console looks the same, scripting as well)
Looks promising though ![]() |
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Post: #120
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| RE: the big show-what-you're-working-on thread | |||
The following 1 user says Thank You to Rendflex for this post:G-Man (05-04-2012) |
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