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mp_airbase
#1
Hey guys&girls,

Could someone upload mp_airbase.d3dbsp file from old Black Ops Mod tools versions? I can't find this file.
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#2
Here you go

http://www.filedropper.com/airbase

when you get it working i'd like to play it so let us know.
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#3
Oh, thanks!
C++/Obj-Cdeveloper. Neko engine wip
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#4
Hihi :3 Thanks for sharing the file Big Grin
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#5
Now you'll need to add missing materials/textures, fxs and here you go.
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#6
(07-22-2014, 13:09)SailorMoon Wrote: Now you'll need to add missing materials/textures, fxs and here you go.

Haha, not really. The map is completly unfinished. Half of the terrain is missing. As we don't have a working radiant, we can't do this. I started working on importing W@W maps based on NTAuthority's research, but it's very hard. Lightning is completly fucked and half of all the lumps are different and need to be adapted.
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#7
Oh, okay. Also aren't these "invisible" pieces just missing materials? It can not be mesh since you can stand on it.
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#8
I would assume they're chalk materials.
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#9
For those who want to test the map, here you go: https://mega.co.nz/#!ZMhzDBpI!KblzvcVdUv...WFzRRZJAo4

Just extract the stuff into your blackops dir. You might need to apply modifications to the fastfile loading behaviour on the client. Or use the React T5 client: https://react.kthx.at/

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