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SP sounds never work (included my sound test mod here)
#1
well.......

what the title says.

my sp reload sounds dont work. and my zm weapon shot sound doesnt work :/

I took all the sound .csv's from the raw folder and deleted everything i dont need. but it still dont work :/ (default_sp etc)

please help me fixing this and tell me what i did wrong

Code:
in this mod:
crossbow_vzoom_sp
panzerschreck_sp
bowie_knife_zm  
knife_creek_sp
stg44_sp
ks23_zm
vorkuta_knife_sp
sten_sp
ppsh_sp
mosin_sp
mosin_scoped_sp
weapon,mp\mp40_sp
tokarevtt30_sp
m2_flamethrower_mp <- it's a mp weapon so the sound always works

[If you want to use these weapons in your mod, put me in credits for making the sp weapons]

btw the mod name is just random Tongue


Attached Files
.rar   mp_tuug.rar (Size: 9.71 MB / Downloads: 7)
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

  Reply
#2
nub, all is working :>
you copied wrong file, remade header and copy sounds. That will work.
I had same error.
Good Luck
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#3
(04-05-2012, 17:08)JayDi Wrote: nub, all is working :>
you copied wrong file, remade header and copy sounds. That will work.
I had same error.
Good Luck

Can you send me the files that work or say what file i need?
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

  Reply
#4
common_mp.csv and zmb_blalb.csv have fine headers, copy them and load your sounds....
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#5
(04-05-2012, 17:30)JayDi Wrote: common_mp.csv and zmb_blalb.csv have fine headers, copy them and load your sounds....

that are .gsc's

I am talking about sounds Tongue
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

  Reply
#6
(04-05-2012, 17:39)CVD Wrote: that are .gsc's

I am talking about sounds Tongue

He probably meant the files in raw\soundaliases\

I created a tutorial for this awhile ago, if you haven't read it, here is the link
[Image: b_560_95_1.png]
  Reply
#7
(04-05-2012, 17:43)Nukem Wrote:
(04-05-2012, 17:39)CVD Wrote: that are .gsc's

I am talking about sounds Tongue

He probably meant the files in raw\soundaliases\

I created a tutorial for this awhile ago, if you haven't read it, here is the link

your tutorial is wrong.... :>
i can't load all sp files via your tutorial, i changed header then it started working fine
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
  Reply
#8
(04-05-2012, 17:45)JayDi Wrote:
(04-05-2012, 17:43)Nukem Wrote:
(04-05-2012, 17:39)CVD Wrote: that are .gsc's

I am talking about sounds Tongue

He probably meant the files in raw\soundaliases\

I created a tutorial for this awhile ago, if you haven't read it, here is the link

your tutorial is wrong.... :>
i can't load all sp files via your tutorial, i changed header then it started working fine

what do I have to change in the header? and in what file?
(04-05-2012, 17:43)Nukem Wrote:
(04-05-2012, 17:39)CVD Wrote: that are .gsc's

I am talking about sounds Tongue

He probably meant the files in raw\soundaliases\

I created a tutorial for this awhile ago, if you haven't read it, here is the link

well that never worked for me....
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

  Reply


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