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Release ProMod Plugin
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Post: #611
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| RE: ProMod Plugin | |||
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Post: #612
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RE: ProMod Plugin
Another thing. Nade throwback appears to be working even though it's set to 0 in the config.
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Post: #613
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RE: ProMod Plugin
can i switch between 2 game modes (DSR) from inside the server without restarting the whole server?
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Post: #614
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RE: ProMod Plugin
(05-03-2012 13:01)DjTranceFire Wrote:All hud dvars beside cg_draw2d will reset when you start theater. cg_draw2d disables everything (scope overlay, score, killfeed, etc.)(05-02-2012 15:31)Bomberman Wrote: can u make u command to disable the hud, for recording and so on..^^? (05-03-2012 17:00)TheuberClips Wrote: Another thing. Nade throwback appears to be working even though it's set to 0 in the config.Yes I am aware of this. I will fix it in next update. For now you can set it to 1 which will disable it.
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Post: #615
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RE: ProMod Plugin
with this mod, the game doesn't end when i reach 30 kill at FFA. maybe this is because this mod has CoD4 score style. (+5 per 1 kill at FFA)
MW3's FFA score limit is 1500, but if i use this mod, 1 kill counts as 5 point. so this means i have to get 300 kill to reach an end ![]() if i can set scorelimit to 150, the game ends with 30 kill, but there's no such scorelimit. so, is there a way of changing score per kill? |
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Post: #616
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RE: ProMod Plugin
can i switch between 2 game modes (DSR) from inside the server without restarting the whole server?
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Post: #617
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RE: ProMod Plugin
(05-03-2012 18:44)manaka3161 Wrote: with this mod, the game doesn't end when i reach 30 kill at FFA. maybe this is because this mod has CoD4 score style. (+5 per 1 kill at FFA)Thanks. I will fix it in the next update. (05-04-2012 14:36)Fadida Wrote: can i switch between 2 game modes (DSR) from inside the server without restarting the whole server?It's possible but it has nothing to do with this plugin. You can do it with rcon, you can set it for each map in default.dspl or you can use the old maprotation style and set the game mode there. ![]() |
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Post: #618
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RE: ProMod Plugin
question about promod
why do the maps start in black and white, then after being shot change to color? Is it the mode it's set to? I would like to know how to stop that from happening. thanks
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Post: #619
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RE: ProMod Plugin
(05-04-2012 23:06)choobie Wrote: question about promodThis is a bug with the game itself, I'm 95% sure. You can do !ft # to fix it (where # is whatever ft setting you use, 0 for default) |
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The following 1 user says Thank You to TheuberClips for this post:zxz0O0 (05-05-2012) |
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Post: #620
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RE: ProMod Plugin
Hi guys, I have a problem between Promod and gungame mode.
with the Promod v1.11 and v1.12 gungame mode does not work properly: almost as soon as the player gets 3 kills map ends and moves to the next .. this did not happen with previous versions of Promod (eg v1.10 works with all) This is what I set in sv_config.ini: Spoiler (Click to View) some help? thanks |
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