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Release Entity Extension v1.1
04-30-2012, 16:07
Post: #11
RE: Entity Extension
(04-30-2012 15:49)barata Wrote:  Very nice @master131 , and i desagree with @Pozzuh , he gives the source if he wants to.

If you are not happy, well i dont care, make your own addon them...

Thanks Barata...

I never suggested anything else. I just stated my opinion.
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04-30-2012, 16:31 (This post was last modified: 04-30-2012 16:35 by JariZ.)
Post: #12
RE: Entity Extension
Not minding the whole bullshit source discussion;
This looks epic and I hope Mr. @Nukem will add this native to the addon
HOLD THE FUCKING PHONE, WE CAN ALSO SPAWN TURRETS WITH THIS?!?!?

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05-01-2012, 06:49
Post: #13
RE: Entity Extension
(04-30-2012 14:55)zxz0O0 Wrote:  
(04-30-2012 12:44)master131 Wrote:  @zxz0O0 Yes, I think you can, through the ViewOrigin property which I forgot to expose, I'll do it later.
Well I mean to do one by one. Like:
RotatePitch( <pitch angle>, <time> );
RotateRoll( <roll angle>, <time> );
RotateYaw( <yaw angle>, <time> );

I'm sure you can code that yourself Tongue

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05-02-2012, 16:31
Post: #14
RE: Entity Extension
What is this, how do you use it?
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05-06-2012, 00:14
Post: #15
RE: Entity Extension
Can some1 give an example how to use this`?
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05-06-2012, 00:27
Post: #16
RE: Entity Extension
ok first what the fuck is an entity, and what this thing does? sorry im noob in programing but me n0 l33cher ftW

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CJGreenLabel (05-06-2012)
05-06-2012, 01:02
Post: #17
RE: Entity Extension
you are an entity for example

+1 Rep, if you liked and it helped please! Smile
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05-06-2012, 13:22
Post: #18
RE: Entity Extension
(05-06-2012 00:27)kokole Wrote:  ok first what the fuck is an entity, and what this thing does? sorry im noob in programing but me n0 l33cher ftW

I don't even..... Dodgy
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DidUknowiPwn (05-07-2012), JariZ (05-07-2012)
05-07-2012, 13:21
Post: #19
RE: Entity Extension
you would use this think how? Entity.Create script_model, Modelname, new Vector 312 423 150, and where would you use it?

Rcon Entity.Create ?
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05-07-2012, 19:22
Post: #20
RE: Entity Extension
(05-07-2012 13:21)W4rdan Wrote:  you would use this think how? Entity.Create script_model, Modelname, new Vector 312 423 150, and where would you use it?

Rcon Entity.Create ?

i also wonder how this thing work
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