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Preview Tom Xmodel Utils
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Post: #1
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Tom Xmodel Utils
My Xmodel Utils program is almost done and I will most likely post a beta this week.
Basically allows you to view & export models but will also allow you to export directly from fastfiles in version 1.1 I'll also think this tool will also be useful for mappers / less advanced modders as it is much much faster than asset_viewer, my latest build was about 10 times quicker. Current Features: * 3D View * Uses all my own OpenGL Libraries / engine * Full logging (with error filtering based on importance) * Multithread - 4 main threads (render, main loader, utility, misc background loaders) * Auto recover (if xmodel loader has critical error will recover while running = no restart of app) * Fps is reduced when program dose not have focus to reduce cpu load. * Joint preview in 3D view * 100% identical joint binds to original file * Exports IWI's to dds in export folder * Exports Ma / OBJ / xmodel_export * Xmodel properties (col LODs, materials, view distances) * View tags (.html) * GDT creator for use with asset_manger * Saves all settings * Tray icon with useful options * Bubble msg (displays export info / copy paste data) * Progress bar * 3D Lighting * Very Fast ! (much faster than asset viewer) * Resize is as easy as dragging the window * Supports Cod4, Cod5, Cod BO * FastFile Scanner (export from fastfiles) * xmodel properties can also be viewed in child windows * Loading screen while GUI assets are loaded (not visable on my pc, but slower pc's may take a second or 2) * Uses my own Zip libary wrapper for zlib to provide built in support for moving images from the IWD directly * plus more ... Some Images from before xmas: (note load times in images are from debug builds = much slower )![]() ![]() ![]() ![]() ![]() ![]() ![]()
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The following 20 users say Thank You to TwoPumpChump for this post:aosma8 (01-16-2012), |
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Post: #2
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RE: Tom Xmodel Utils
when there will be a miracle?
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Post: #3
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RE: Tom Xmodel Utils
Awesome!
@greeen learn2read "My Xmodel Utils program is almost done and I will most likely post a beta this week." ![]() |
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Post: #4
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RE: Tom Xmodel Utils
holy *****! epic! :|
![]() |
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Post: #5
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RE: Tom Xmodel Utils
looks better than asset viewer!
Code: also allow you to export directly from fastfiles in version 1.1Steam: jaydi2112
![]() ![]() ![]() |
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Post: #6
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RE: Tom Xmodel Utils
hui this is awesome. probably installing bo again when this is released
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The following 1 user says Thank You to d0h! for this post:JariZ (01-09-2012) |
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Post: #7
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RE: Tom Xmodel Utils
(01-09-2012 11:02)Se7en Wrote: looks better than asset viewer! yes, i dump a uncompressed ff directly into memory then scan it for the surfaces. Only reason I decided to not finish it for version 1.0 is that i have been in hospital over xmas etc and have not been at my flat so I've been stuck on my laptop ![]() version 1.0 was meant to be out before xmas untill I was ill. |
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The following 3 users say Thank You to TwoPumpChump for this post:JariZ (01-09-2012), SailorMoon (01-09-2012), Yamato (01-09-2012) |
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Post: #8
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RE: Tom Xmodel Utils
Holy shiz thats amazing! Great job!
(08-10-2011 12:58)Pozzuh Wrote:Se7en Wrote:Stealed, from cod4 mod ...look who's talking [Release] Old School Mod v2.2 [Release] Scroll menu |
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Post: #9
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RE: Tom Xmodel Utils
some good shit man
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Post: #10
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RE: Tom Xmodel Utils
(01-09-2012 14:26)TwoPumpChump Wrote: yes, i dump a uncompressed ff directly into memory then scan it for the surfaces. get well soon dear, be healthy!: Румяна: |
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