|
Preview Deathrun mod
|
|
Post: #1
|
|||
|
|||
|
Hey,
I have idea, to make deathrun mod ( i.e plugin ). Using crates ( i hope @zxz0O0 will make collision thing ), and the highest place ( or out ) of map. Using Infected gametype ( to choose Activator ). Activator can enable traps etc ( Button press and distance thing like mw2 ). Runners do have tactical knife. Rank thing - i made smth like that for @litgar 's shop system, but points saving. It's possible to make ranks. HUD - Matches, runners alive and other. If runners die, they're moving to spectate room ( not as infected ). If activator dies, round changes ( Detecting activator's death by thing like if client team = "axis" && client.health < 0 => restart etc ) There's three choices = first - sniper room (1v1 - activator and you), jump room, and knife room. Points - earn them to level up and buy attachs for player(perks etc) Visual - disabled some dvars other features like moving traps moving crates and other! Coming soon! I think, it possible. I'm doing it right now . If you want to help me - PM me.
Steam: jaydi2112
![]() ![]() ![]() |
|||
The following 3 users say Thank You to SailorMoon for this post:DidUknowiPwn (07-14-2012), JariZ (07-14-2012), surtek (07-14-2012) |
|
Post: #2
|
|||
|
|||
|
RE: Deathrun mod
Sounds good so far!
![]() ![]() +rep me if I've been helpful Thanks. |
|||
|
Post: #3
|
|||
|
|||
|
RE: Deathrun mod
i can help if you want but @zxz0O0 will be away for 3 weeks so it will only be after this time that we might have colision
![]() |
|||
|
Post: #4
|
|||
|
|||
RE: Deathrun mod
(07-14-2012 02:36)estebespt Wrote: i can help if you want but @zxz0O0 will be away for 3 weeks so it will only be after this time that we might have colision ![]()
Steam: jaydi2112
![]() ![]() ![]() |
|||
|
Post: #5
|
|||
|
|||
|
RE: Deathrun mod
Good luck! Sounds better then the other ideas you had (lol)
![]() |
|||
The following 3 users say Thank You to JariZ for this post:DidUknowiPwn (07-14-2012), OzonE (09-06-2012), SailorMoon (07-14-2012) |
|
Post: #6
|
|||
|
|||
|
RE: Deathrun mod
Steam: jaydi2112
![]() ![]() ![]() |
|||
|
Post: #7
|
|||
|
|||
|
RE: Deathrun mod
I never understand your posts
![]() |
|||
The following 1 user says Thank You to Yamato for this post:iAegle (09-06-2012) |
|
Post: #8
|
|||
|
|||
RE: Deathrun mod
(07-14-2012 09:01)Yamato Wrote: I never understand your posts @"jaydi"'s English isn't that good. But this post is perfectly understandable.
![]() |
|||
|
Post: #9
|
|||
|
|||
RE: Deathrun mod
(07-14-2012 09:01)Yamato Wrote: I never understand your posts @Rendflex said: Quote: Use russianh4x0rTranslat0r.exe Steam: jaydi2112
![]() ![]() ![]() |
|||
|
Post: #10
|
|||
|
|||
|
RE: Deathrun mod
Sorry, but I think it's going to be shit with current abilities addon has. (write !liftcrate to start moving crate, write !dropcrate to stop moving it, etc..)
Also care package maps ![]() I'd just wait for BO2, hopefully they won't add anti-modding protection. |
|||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)
Media Embeding by Simple Audio Video Embeder




![[Image: userbar7q.gif]](http://img217.imageshack.us/img217/3686/userbar7q.gif)
![[Image: 45296.png]](http://img838.imageshack.us/img838/4203/45296.png)
![[Image: 3OM7E.gif]](http://i.imgur.com/3OM7E.gif)




![[-]](images/twilight/collapse.gif)

![[Image: 4xu.png]](http://haax.in/u/dukip/4xu.png)




![[Image: k5sVYyb.gif]](http://i.imgur.com/k5sVYyb.gif)
![[Image: veovuq.png]](http://i44.tinypic.com/veovuq.png)
![[Image: MaEIQ.png]](http://i.imgur.com/MaEIQ.png)
